Sign in with your Bungie account to track your collection, review your favorite gear, compete on the leaderboards, and more! Hello fellow guardians. The only way to reduce the offset is to not fire the gun. A: Perk suggestions come from u/Mercules904, u/pandapaxxy, and There are some min and max values that the horizontal recoil can have and by using the counterbalance mods you can reduce the max value. Other times, those perks are just for display, such as when you preview an item from your collection. Press J to jump to the feed. 10.) You get 1 for taking out one of the psion eye things and it can clear the room. When in doubt, empty the clip of your weapon a couple times and refer to this quick guide I drew with paint. Do note that you still get a slight benefit on adaptive auto rifles like Ghost Primus and Scathelocke. Sign in with your Bungie account to unlock all light.gg features! I'll stick a counterbalance on for it in the meantime. A: As part of this feature, we are now tracking all active players using the Bungie API, not just those who have signed in on light.gg. This change essentially only matters in activities where power matters, such as raids, Nightfalls, Trials, etc. However, it is possible that Bungie has additional logic behind the scenes that further filters these The list you see on this page is trimmed to only show stats that actually appear on the weapon. I spawned on to the Artifact's edge waypoint and jumped down the pillar to the elevator side. If you are using any of the rifles (pulse, auto or scout) that does not have a precision frame on it, there is a great chance you might benefit from a counterbalance mod. Weapons that tend to pull you sideways as seen with the first weapon on this video absolutely do benefit from the mods. The recoil behaviour is a bit different between all the weapons and so is the benefit from the mod. Fucking upvoted!!! However, let me present you why I think my statements hold true and what are my recommendations, aka here comes the long version. ". Adaptive gets the last rank as the stability is improving your ability to hit targets already. At Tier 10, your multi-kills will generate orbs of light. 1: Valkadyn seemed to have the same issue as all the SMGs (rapid fire auto rifle) and showed no real benefit from the mods. You can read the explanation directly from Bungie here. For example, every time you get a Better Devils from Shaxx, it has the potential to be a slightly different version than others before it — maybe better, maybe worse. Please read the sidebar rules and be sure to search for your question before posting. That thing benefits from them surprisingly lot and makes it really easier to keep up constant precision damage. If you did not know, all the exotics have an archetype (adaptive, lightweight, precision etc) which is hidden because of their exotic perk taking the slot on the UI. Source: Earn rank-up packages from Banshee-44. Some sidearms do noticeably benefit from 1 counterbalance mod (Drang for example) but given their range, the benefit is not that great. Bungie has stated that exotics will not sunset. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential. The maximum value of the horizontal recoil direction for the SMGs seems to be really close to the minimum value. The kinetic counterbalance mods go to the chest and hunter cloak and the energy counterbalance mods go to the arms, legs and hunter cloak. Here is a short video showcasing the best result you can have with 2 kinetic counterbalance mods and that is with a rapid fire pulse rifle, take notes how far right the reticle first goes. First, so that I can conveniently talk about the counterbalance mods, I need you to be familiar with my definitions for the following terms. u/HavocsCall, with contributions from @chrisfried, and @sundevour. There is still some debate going on if the counterbalance mods are actually any good or not, so I decided to look into it. As stated, with hand cannons and SMGs, also they are not worth it on scouts, unless you are using a rapid fire scout. ", Vanguard's Loyal // Protecting Guardians Since 5/19/15. This is a bit preference question but my recommendations for getting the max value out of your mods would be, 3 mods on rapid fire pulses, 2 mods on other pulses that throw you sideways and 1-2 mods on auto rifles and rapid fire scouts, but see the next question.